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add_actor

Create new characters in RPG Maker MZ by adding actors to the game database with specified IDs and names for your project.

Instructions

Add a new actor to the database

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
idYesActor ID
nameYesActor name
project_pathYesPath to the RPG Maker MZ project directory

Implementation Reference

  • The core handler function that executes the add_actor tool logic: reads Actors.json, inserts default actor at given ID with name, writes back, returns success.
    export async function addActor(projectPath: string, id: number, name: string) {
      const actorsPath = path.join(projectPath, "data", "Actors.json");
      const actorsContent = await fs.readFile(actorsPath, "utf-8");
      const actors = JSON.parse(actorsContent);
    
      actors[id] = getDefaultActor(id, name);
      await fs.writeFile(actorsPath, JSON.stringify(actors, null, 0), "utf-8");
      return { success: true, id };
    }
  • src/index.ts:1206-1214 (registration)
    MCP tool call handler registration: parses arguments and calls the addActor implementation function.
    case "add_actor": {
      const projectPath = args.project_path as string;
      const id = args.id as number;
      const name = args.name as string;
      const result = await addActor(projectPath, id, name);
      return {
        content: [{ type: "text", text: JSON.stringify(result, null, 2) }],
      };
    }
  • Tool schema definition in listTools response, specifying input parameters and validation for add_actor tool.
    {
      name: "add_actor",
      description: "Add a new actor to the database",
      inputSchema: {
        type: "object",
        properties: {
          project_path: {
            type: "string",
            description: "Path to the RPG Maker MZ project directory",
          },
          id: {
            type: "number",
            description: "Actor ID",
          },
          name: {
            type: "string",
            description: "Actor name",
          },
        },
        required: ["project_path", "id", "name"],
      },
    },
  • src/index.ts:11-22 (registration)
    Import statement that brings the addActor handler into the MCP server scope.
      createNewProject,
      createMap,
      updateMapTile,
      addEvent,
      updateEvent,
      addEventCommand,
      addActor,
      addClass,
      addSkill,
      addItem,
      updateDatabase
    } from "./game-creation-tools.js";

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