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generate_asset_batch

Generate multiple RPG Maker MZ assets in batch to streamline game development workflow by processing multiple asset creation requests simultaneously.

Instructions

Generate multiple RPG Maker MZ assets in batch

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
requestsYesArray of asset generation requests
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description carries the full burden of behavioral disclosure. It states 'generate' implies creation/mutation but doesn't cover permissions, side effects, rate limits, error handling, or output format. For a batch operation tool with zero annotation coverage, this leaves critical behavioral traits undocumented.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, efficient sentence that directly states the tool's purpose without unnecessary words. It's appropriately sized and front-loaded, making it easy to parse quickly.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the complexity of a batch generation tool with no annotations and no output schema, the description is insufficient. It lacks information about what the tool returns, how errors are handled in batch contexts, and behavioral traits needed for safe invocation. The description doesn't compensate for the missing structured data.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The schema description coverage is 100%, with the 'requests' parameter fully documented in the schema. The description adds no additional parameter semantics beyond what's in the schema, so it meets the baseline score of 3 for high schema coverage without compensating value.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action ('generate multiple...assets in batch') and resource ('RPG Maker MZ assets'), making the purpose understandable. However, it doesn't differentiate from the sibling tool 'generate_asset' (singular) beyond mentioning 'batch', leaving some ambiguity about when to use one versus the other.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides no guidance on when to use this tool versus alternatives like 'generate_asset' (singular) or other asset-related tools. It mentions 'batch' but doesn't specify thresholds, performance considerations, or prerequisites for batch operations.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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