rotate_3d
Rotate entities around ANY axis: the line (x1,y1,z1)->(x2,y2,z2), by angle degrees (right-hand rule). This is how you swing a part about a hinge - rotate_entity can only turn around Z.
Instructions
Rotate entities around ANY axis: the line (x1,y1,z1)->(x2,y2,z2), by angle degrees (right-hand rule). This is how you swing a part about a hinge - rotate_entity can only turn around Z.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| x1 | Yes | ||
| x2 | Yes | ||
| y1 | Yes | ||
| y2 | Yes | ||
| z1 | Yes | ||
| z2 | Yes | ||
| angle | Yes | ||
| handles | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |