fillet_solid
Round 3D solid edges to prevent cracking in printed parts. Specify one point on each edge and the radius to create fillets, improving durability.
Instructions
Round edges of a 3D solid: edges = [[x,y,z], ...], ONE point lying ON each edge to round. Printed parts need this - a sharp inside corner is where the part cracks. The edge nearest the camera wins, so set the view (view_3d) when the target is hidden behind the part. Check the result with solid_volume.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| edges | Yes | ||
| radius | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |