set_output_root
Set the base directory where character, outfit, and animation outputs are saved for this session. Creates the folder if missing and redirects new writes to it.
Instructions
Set where character/outfit/anim output is written for this MCP session.
Resolves to an absolute path and creates the directory. Persists until the MCP process exits or clear_output_root(). Does NOT move existing files — only redirects new writes. Per-call output_dir still overrides. Example: set_output_root("C:/Users/me/game/assets/art/sprites"). When unset, tools use /output/.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||