list_outfit_slot_specs
List the 10 fixed structural layer names for pixel character outfits, each with its pose parent and body parts, to define outfit slot specifications.
Instructions
Structural design layers = the 10 EXPORT_LAYER_NAMES (no style presets).
Same names as base/layers/: upper_arm_far, lower_arm_far, upper_leg_far, lower_leg_far, torso, head, upper_leg_near, lower_leg_near, upper_arm_near, lower_arm_near (lower_* includes hand/foot). Each layer has a single pose parent and body_parts for paint/ref underlay. Conceptual notes (jingasa/do/hakama) map onto these keys — paint targets are always the 10 layer files. Every layer allows overhang.
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "list_outfit_slot_specs"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |