generate_character
Copies the shared side-view armature into a named character folder, creating the base assets needed before planning outfits or animations.
Instructions
Copy the SHARED naked side-view armature into a named character folder.
All characters share the same authored 90x128 base idle + pivots; do not invent a per-style skeleton. Writes /characters//base/ (part map, layers, silhouette, pivots, previews). Optional output_dir overrides the session root from set_output_root. Call once before plan_outfit / animation.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | ||
| scale | No | ||
| output_dir | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||