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Related Servers

Alternatives to BlenderMCP

No user-submitted related servers found.

    Related Servers

    • A
      license
      A
      quality
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      maintenance
      Connects Claude AI to Blender through the Model Context Protocol, enabling AI-assisted 3D modeling, scene creation, material control, and object manipulation. Supports integration with Poly Haven assets and Hyper3D for AI-generated models.
      13
      MIT
    • A
      license
      A
      quality
      D
      maintenance
      Connects Claude AI to Blender through the Model Context Protocol, enabling AI-assisted 3D modeling, scene creation, material control, and direct Python code execution in Blender. Includes integration with Poly Haven assets and Hyper3D model generation.
      17
      2
      MIT
    • A
      license
      Not graded
      quality
      D
      maintenance
      Connects Claude AI to Blender through the Model Context Protocol, enabling AI-assisted 3D modeling, scene creation, object manipulation, and material control. Supports downloading assets from Poly Haven and generating 3D models through Hyper3D Rodin.
      2
      MIT
    • A
      license
      B
      quality
      D
      maintenance
      Connects Blender to Claude AI through the Model Context Protocol, enabling AI-assisted 3D modeling, scene creation, object manipulation, and material control. Supports asset integration from Poly Haven and AI-generated 3D models through Hyper3D Rodin.
      2
      17
      MIT
    • A
      license
      A
      quality
      D
      maintenance
      Connects Blender to Claude AI through the Model Context Protocol, enabling AI-assisted 3D modeling, scene creation, object manipulation, and material control. Supports downloading assets from Poly Haven and generating 3D models through Hyper3D Rodin.
      17
      MIT
    • A
      license
      B
      quality
      D
      maintenance
      Connects Blender to Claude AI through the Model Context Protocol, enabling AI-assisted 3D modeling, scene creation, and manipulation through natural language commands.
      17
      2
      MIT

    TDQS

    B3.4/5.0

    Scored across 17 tools

    Disambiguation4/5

    Most tools have distinct purposes, such as downloading assets from different sources (Polyhaven, Sketchfab), generating models via Hyper3D, and getting scene/object info. However, some overlap exists between 'download_polyhaven_asset' and 'set_texture' (both involve Polyhaven textures) and between Hyper3D generation tools and 'import_generated_asset', which could cause minor confusion.

    Naming Consistency4/5

    Tool names largely follow a consistent verb_noun pattern (e.g., 'download_polyhaven_asset', 'get_scene_info', 'search_sketchfab_models'), with clear actions and targets. Minor deviations include 'execute_blender_code' (which uses 'execute' instead of 'run' or similar) and 'poll_rodin_job_status' (which mixes 'poll' with 'job_status'), but overall naming is predictable and readable.

    Tool Count4/5

    With 17 tools, the count is slightly high but reasonable for a Blender integration server that covers multiple external services (Polyhaven, Sketchfab, Hyper3D) and core Blender operations. Each tool appears to serve a specific function, though some could potentially be consolidated (e.g., status-checking tools).

    Completeness3/5

    The toolset covers key areas like asset downloading, 3D model generation, and scene inspection, but has notable gaps. For example, there are no tools for basic Blender operations (e.g., create/delete objects, modify materials, render scenes) or managing downloaded assets beyond applying textures. This limits the server's ability to handle full Blender workflows without external tools.

    Maintenance

    ActivityInactive
    ResponsivenessNo issues