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get_room_exits

Retrieve all available exits from a specified room in an RPG game session. Use this tool to navigate game environments and plan character movement within tabletop sessions.

Instructions

Get all exits from a room. Use look_at_surroundings for perception-filtered exits.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
roomIdYesID of the room to get exits for
sessionIdNo
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the full burden of behavioral disclosure. While it implies a read operation ('Get'), it lacks details on permissions, rate limits, error conditions, or what 'all exits' entails (e.g., format, completeness). For a tool with no annotations, this is insufficient, scoring above 1 only due to the implied read nature.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is two sentences with zero waste: the first states the purpose, and the second provides crucial sibling differentiation. Every word earns its place, making it highly efficient and well-structured.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given no annotations, no output schema, and 50% schema coverage, the description is adequate but has clear gaps. It covers purpose and sibling differentiation well, but lacks behavioral details and parameter explanations, making it minimally viable for a simple read tool.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 50% (only 'roomId' is described in the schema). The description adds no parameter-specific information beyond what the schema provides, failing to compensate for the undocumented 'sessionId'. With partial schema coverage and no additional param details in the description, the baseline 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the specific verb ('Get') and resource ('all exits from a room'), and explicitly distinguishes it from the sibling tool 'look_at_surroundings' by noting that the sibling provides perception-filtered exits. This precise differentiation earns the highest score.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines5/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides explicit guidance on when to use this tool versus an alternative: 'Use look_at_surroundings for perception-filtered exits.' This directly addresses sibling tool differentiation and usage context, meeting the criteria for a top score.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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