ray_collision_with_mesh
Cast a ray against a single mesh body to retrieve all intersection points for collision detection and analysis.
Instructions
NEW May 2026: cast a ray against ONE MeshBody, return all intersection points. mesh_handle: handle of a mesh body (e.g. from find_mesh_using_ray or list_body_entities).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| direction | Yes | ||
| origin_mm | Yes | ||
| mesh_handle | Yes |