find_mesh_using_ray
Cast a ray from a 3D origin point into a direction to identify intersecting MeshBody objects in a Fusion 360 design. Optionally scope the search to a specific component.
Instructions
NEW May 2026: cast a ray and return MeshBody objects intersected. origin_mm: ray origin [x, y, z] in mm. direction: ray direction [dx, dy, dz] (any magnitude; will be normalized by Fusion). component_name: optional component to scope the search; omit for whole root.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| direction | Yes | ||
| origin_mm | Yes | ||
| component_name | No |