Wait for Eden Launch State
eden_wait_for_stateResume waiting for a previously started Eden process to become control-ready or produce its first frame after a timeout, avoiding process restarts and duplicate load requests.
Instructions
Continue waiting for a previously started Eden process to expose control or produce its first frame. Use this after a retryable eden_start_game timeout; no second process is started and a separate update load request is never duplicated.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| target | No | game_ready | |
| launch_id | No | ||
| timeout_s | No | ||
| session_id | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||