Generate Rig
generate_rigMaps 11 humanoid bone names (root, torso, head, limbs) to an existing hierarchy for rigging, requiring approval; does not invent joints or move geometry.
Instructions
Propose a body-part mapping for an existing humanoid hierarchy. Exact/alias detection is conservative; provide all 11 mapped bone names when detection is ambiguous. Does not invent joints or move imported geometry. Requires approval and a valid existing hierarchy.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mapping | No | ||
| request_id | Yes | Unique operation ID. Reuse the SAME ID and parameters when retrying; never regenerate on a timeout. |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| ok | Yes | ||
| data | No | ||
| error | No |