Generate Animations
generate_animationsPropose native idle, walk, and attack keyframes for a validated mapped humanoid, then replace only approved preset clips without rebuilding the model when adjusting speed or intensity.
Instructions
Propose real native idle/walk/attack keyframes for a validated mapped humanoid. Replaces only the named preset clips after approval; speed/intensity do not rebuild the model.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| options | Yes | ||
| request_id | Yes | Unique operation ID. Reuse the SAME ID and parameters when retrying; never regenerate on a timeout. |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| ok | Yes | ||
| data | No | ||
| error | No |