import_psd_to_spine
Convert a layered PSD into a Spine 4.2 rig with parametric animations. Generate idle, walk, and more from named layers.
Instructions
Convert a layered PSD into a Spine 4.2 project and generate animations.
psd_path: path to a .psd whose layers are named after body roles (head, torso, arm_left, leg_right, ...). animations: list of {type, name?, params?}. If omitted, generates a default set: idle + walk. Returns JSON with project_path, atlas_path, png_path, animations.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| psd_path | Yes | ||
| animations | No | ||
| out_dir | No | ||
| name | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |