Skip to main content
Glama
K-ulucay

spine-anim-mcp

by K-ulucay

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault

No arguments

Capabilities

Features and capabilities supported by this server

CapabilityDetails
tools
{
  "listChanged": false
}
prompts
{
  "listChanged": false
}
resources
{
  "subscribe": false,
  "listChanged": false
}
experimental
{}

Tools

Functions exposed to the LLM to take actions

NameDescription
list_animation_typesA

List the procedural animation types this server can generate.

describe_animation_typeA

Return the tunable parameters and defaults for one animation type.

import_psd_to_spineA

Convert a layered PSD into a Spine 4.2 project and generate animations.

psd_path: path to a .psd whose layers are named after body roles (head, torso, arm_left, leg_right, ...). animations: list of {type, name?, params?}. If omitted, generates a default set: idle + walk. Returns JSON with project_path, atlas_path, png_path, animations.

animate_existingA

Add procedural animations to an EXISTING Spine 4.2 skeleton JSON.

The skeleton's bones are auto-mapped to canonical roles by name. Bones whose names already follow the role convention (head, leg_upper_left, ...) map directly; others are ignored by the generators. Returns JSON with the updated project path and the animations added.

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription

No resources

Latest Blog Posts

MCP directory API

We provide all the information about MCP servers via our MCP API.

curl -X GET 'https://glama.ai/api/mcp/v1/servers/K-ulucay/spine_anim_mcp'

If you have feedback or need assistance with the MCP directory API, please join our Discord server