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3d-texture-toolkit-mcp

3d-texture-toolkit-mcp

by JiangShan118

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    TDQS

    A3.7/5.0

    Scored across 1 tool

    Disambiguation5/5

    With only one tool, there is no possibility of selecting the wrong tool or confusing overlapping purposes. Its purpose is clearly scoped to extracting PBR maps.

    Naming Consistency5/5

    The single tool name follows a clear verb_noun snake_case pattern: extract_pbr_maps. Although consistency across a larger set cannot be assessed, the available name is predictable and readable.

    Tool Count3/5

    A single tool is borderline thin for a server named as a texture toolkit. It may be adequate for narrow PBR extraction, but the name implies broader texture-processing capability.

    Completeness2/5

    The surface covers extraction and channel splitting of existing PBR maps, but lacks complementary operations such as packing maps, validating inputs, or handling other texture workflows. For a toolkit, this leaves significant gaps.

    Maintenance

    ActivityMaintained
    ResponsivenessNo issues