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Glama
3d-texture-toolkit-mcp

3d-texture-toolkit-mcp

by JiangShan118

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault

No arguments

Instructions

Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.

This server publishes no instructions, or was last inspected before Glama recorded them.

Capabilities

Features and capabilities supported by this server

Protocol revision2025-11-25

CapabilityDetails
tools
{
  "listChanged": true
}

Tools

Functions exposed to the LLM to take actions

NameDescription
extract_pbr_mapsA

Extract embedded base color and normal images, and split the glTF metallic-roughness image into roughness and metallic PNG files. Reads and writes local files only.

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription

No resources

TDQS

A3.7/5.0

Scored across 1 tool

Disambiguation5/5

With only one tool, there is no possibility of selecting the wrong tool or confusing overlapping purposes. Its purpose is clearly scoped to extracting PBR maps.

Naming Consistency5/5

The single tool name follows a clear verb_noun snake_case pattern: extract_pbr_maps. Although consistency across a larger set cannot be assessed, the available name is predictable and readable.

Tool Count3/5

A single tool is borderline thin for a server named as a texture toolkit. It may be adequate for narrow PBR extraction, but the name implies broader texture-processing capability.

Completeness2/5

The surface covers extraction and channel splitting of existing PBR maps, but lacks complementary operations such as packing maps, validating inputs, or handling other texture workflows. For a toolkit, this leaves significant gaps.

Maintenance

ActivityMaintained
ResponsivenessNo issues