create_vex_expression
Create a VEX expression wrangle in Houdini to compute and store custom attributes on geometry points, primitives, or vertices, using the specified expression.
Instructions
Create a wrangle that evaluates a VEX expression into an attribute.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| run_over | No | Points | |
| expression | Yes | ||
| attrib_name | Yes | ||
| parent_path | Yes |