l2_generate_textures
Generate procedural stone, wall, roof, and floor textures for castle environments. Specify output directory and texture size.
Instructions
Generate procedural stone/wall/roof/floor texture images for the castle.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| size | No | Texture size in pixels. Default 512. | |
| output_dir | No | Output directory for PNG textures. Default 'castle_textures'. |