MCP server that enables natural language listing, unpacking, and exporting of Unreal Engine game resources via umodel, including AES-encrypted pak support.
MCP server that integrates with Unreal Engine to read and modify complex editor objects using SAL, providing tools for queries, patches, schema discovery, and editor control.
An MCP server for AI-driven Blender↔Unreal Engine bridge, providing 62 tools for 3D modeling, scene validation, and asset transfer across both engines.
An MCP server that lets an AI agent drive Unreal Engine 5: create projects, import assets, build levels and Blueprints, configure replication, compile C++, run Play In Editor and package the game.
MCP server for procedural material generation and inspection via a deterministic Texture DSL, exposing tools to list, validate, render, and multiscale-inspect materials.