runtime-status
Checks whether a Godot game instance is running and connected for live debugging; run this before using other runtime tools to verify connectivity.
Instructions
[compact alias of get_runtime_status] Checks if a Godot game instance is running and connected for live debugging. Use before other runtime tools.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| projectPath | Yes | Absolute path to project directory containing project.godot. Use the same path across all tool calls in a workflow. |