editor-status
Verify the Godot Editor Plugin bridge connection before running scene or resource tools that require the plugin, preventing errors when the editor is disconnected.
Instructions
[compact alias of get_editor_status] Returns the connection status of the Godot Editor Plugin bridge. Use to check if the editor is connected before using scene/resource tools that require the editor plugin.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||