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Glama

pad_center

Returns analog sticks, triggers, and D-pad to neutral positions so AI agents can reset virtual gamepad input before the next action.

Instructions

Return sticks, triggers and D-pad to neutral.

Input Schema

NameRequiredDescriptionDefault

No arguments

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv0.1.0

TDQS

B3.4/5.0
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries the behavioral burden. It discloses the core effect—returning sticks, triggers, and D-pad to neutral—but does not state whether this releases all held inputs, affects face buttons, is idempotent, or what it returns.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single short sentence with no wasted words. It is front-loaded and directly states the operation.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a zero-parameter input-simulation tool, the description is minimally adequate: it says what state is reset. However, it omits differentiation from pad_reset and does not clarify whether other inputs are also released.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The tool has zero parameters, so there are no parameter semantics to document. The baseline score for a no-parameter tool applies.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description states a specific action and names the affected gamepad controls: sticks, triggers, and D-pad. It is clear what the tool does, but it does not distinguish itself from the sibling pad_reset, which may serve a similar neutralization role.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description gives no explicit when-to-use guidance, prerequisites, or comparison to alternatives such as pad_reset or pad_up/pad_down. Usage is only weakly implied by the neutralization action.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.