mouse_move
Move the mouse pointer by relative X/Y offsets (dx, dy), with optional glide timing to spread motion over time for precise agent control.
Instructions
Move the pointer relatively by (dx, dy). Pointer acceleration applies, so prefer mouse_move_to for targeting. Optional glide_ms spreads the move over time.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| dx | Yes | ||
| dy | Yes | ||
| glide_ms | No |