UniMCP
UniMCP
Unity Editor MCP (Model Context Protocol) SDK.
Stellt Unity Editor-Funktionen (Prefab-Inspektion, Asset-Umbenennung, Manipulation serialisierter Felder, Vorschaurendering usw.) als MCP-Tools bereit, sodass MCP-Clients wie Claude Code Unity Editor-Workflows mit KI-Unterstützung steuern können.
Status
In Arbeit. Siehe Roadmap in Documentation~/getting-started.md.
Related MCP server: MCP Game Deck
Architektur
MCP client (e.g. Claude Code)
│ stdio MCP
▼
Python MCP server (Server~/)
│ HTTP localhost:<port>
▼
Unity Editor bridge (Editor/)
│
▼
AssetDatabase / PrefabUtility / SerializedObjectEditor/— Unity Editor C#-Brücke. HttpListener + Tool-Registry. Domain-Reload-fähig.Server~/— Python MCP-Server. Zustandslose Weiterleitung an die Unity-Brücke.Samples~/ClaudeCode/—.mcp.jsonund Skill-Vorlagen für Claude Code.
Anforderungen
Unity 6 (6000.0) oder neuer
Python 3.10+
Installation
(In Arbeit — wird ergänzt, sobald Funktionen verfügbar sind)
Lizenz
MIT. Siehe LICENSE.
This server cannot be deployed
Maintenance
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