Create save-game checkpoint
create_checkpointSave a game state checkpoint with a player-safe recap and optional GM-only notes, keeping player knowledge separate from hidden details.
Instructions
Create a checkpoint with strictly separated player-safe recap and optional GM-only notes. The server does not classify or rewrite content; entities and events remain authoritative.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| title | Yes | ||
| gmNotes | No | Optional GM-only checkpoint notes for concealed information relevant to continuing the campaign. Never returned unless secrets are explicitly requested. | |
| worldId | Yes | Numeric world ID from list_worlds or create_world. | |
| playerRecap | Yes | Concise player-safe recap. Include only facts explicitly observed, learned, or reasonably known by the player characters. Never include concealed identities, motives, causes, plans, locations, future developments, or other unrevealed GM information. |