See the Studio viewport
screenshotCapture the current Roblox Studio viewport as an image to verify visual appearance, including during playtesting to see the player's perspective.
Instructions
Takes a picture of the Studio viewport and returns it as an image you can actually look at.
Every other tool here reads the data model — names, properties, numbers — which answers 'is it there' but never 'does it look right'. A part can be at the correct position, anchored, correctly sized, and still be buried inside a wall, facing backwards, or hidden behind a GUI. Take a screenshot after building something visual, and before reporting that it worked.
It captures the viewport as the user currently sees it, so it shows their camera angle, not a framing of your choosing. Frame the subject with viewport op="focus" first — that is what makes this tool worth calling.
Works during a playtest too — address it at the playtest's studioId and you get the player's own view, which is the only way to check what a GUI actually looks like in front of the game. That one is taken on the client and read back through the editor session, so it is a little slower and needs the editor window still connected; the caption says playtest client when it came from there.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| width | No | Width to scale the image down to, in pixels; height follows the viewport's aspect ratio. Larger is sharper and costs more — raise it only when you need to read small text. | |
| studioId | No | Target Studio; omit for the active one. |