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DangerBlack

Fantasy World MCP Simulator

by DangerBlack

generateLocation

Generate dungeons, cities, villages, fortresses, temples, and landmarks that fit your fantasy world's existing history, geography, and culture.

Instructions

Generate a new location (dungeon, city, etc.) based on world context

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
nameNoCustom name for the location
worldIdYesWorld ID
descriptionNoCustom description
locationTypeYesType of location to generate
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description carries the full burden. It only says 'Generate' which implies mutation but does not disclose whether the location persists, what side effects occur, or any prerequisites like having a valid worldId. The phrase 'based on world context' is vague and does not explain behavioral details.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, front-loaded sentence with no extra words. It effectively communicates the core action and examples.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

The tool lacks an output schema and annotations, so the description needs to explain return values and side effects. It does not state what the generated location looks like, whether it is stored, or that valid worldId is required. This leaves significant gaps for an agent to use the tool confidently.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The schema provides full descriptions for all four parameters (100% coverage). The tool description adds mild value by suggesting that worldId contributes world context for generation, going beyond the schema's bare 'World ID.' However, it does not elaborate on the name or description parameters, so the additional semantic value is limited.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description uses the specific verb 'Generate' with the resource 'location' and provides examples (dungeon, city, etc.), clearly distinguishing it from sibling tools that handle heroes, worlds, and quests. It clearly states the tool creates a new location within a world context.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description implies the tool is for creating locations but provides no explicit guidance on when to use it versus alternatives or when not to use it. There are no sibling generation tools, but no direct comparison is given, so the usage context is only implied.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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