blender_validate_character
Validate a humanoid character for game export by checking rig, meshes, actions, bounds, triangles, and materials against budgets.
Instructions
Validate a humanoid for game export: rig, meshes, actions, bounds, triangles, and materials.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| armature_name | No | ||
| material_budget | No | ||
| triangle_budget | No | ||
| required_actions | No |