blender-MCP
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TDQS
Scored across 9 tools
Each tool targets a distinct stage or aspect of the character pipeline: status, scene info, object listing, import, creation, validation, normalization, action renaming, and export. There is no meaningful overlap between tool purposes, and descriptions clearly distinguish read-only actions from mutating ones.
All tools share the 'blender_' prefix and use snake_case, with most following a verb_noun pattern (import_asset, list_objects, validate_character). The exceptions are blender_status and blender_scene_summary, which use noun-only or noun_noun naming, creating a minor inconsistency.
With 9 tools, the set is well-scoped for the stated domain of Blender character preparation and export. Each tool covers a necessary step without redundant or excessive additions, fitting comfortably within the ideal 3-15 range.
The toolset covers the core lifecycle for character assets: import, create, validate, normalize, rename actions, and export. Minor gaps exist (e.g., no tool for direct editing of meshes or armatures), but the provided suite is sufficient for a complete character pipeline from import to game-ready export.