blender_export_character_glb
Export a character's armature and bound meshes as an optimized game-ready GLB, with a dry-run option to validate before writing.
Instructions
Plan or export one armature and its bound meshes as an optimized game-ready GLB.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| dry_run | No | ||
| filepath | Yes | Destination .glb path inside an allowed workspace | |
| armature_name | No | ||
| include_animations | No |