unity_ui_kit_build
Rebuild all AGS core kit prefabs to apply plugin C# changes, using force mode to regenerate existing prefabs. Works with Unity open or in batch mode.
Instructions
Rebuild all AGS core kit prefabs under Packages/com.accelbyte.ui-tools/Prefabs/Core/ with force=true. Use after plugin C# changes to regenerate existing prefabs. Uses the live editor bridge when Unity is open, batch mode when closed.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| bridgeUrl | No | ||
| editorPath | No | ||
| projectPath | Yes | Unity project root. |