blender_transform_object
Update a Blender object's location, rotation, or scale. Leave fields unspecified to keep current values.
Instructions
Set location, rotation, and/or scale of an existing object.
Any field left as None is left unchanged. This is idempotent — calling
with the same values is a no-op.
Args:
params: TransformObjectInput with the target object name and any
combination of location, rotation_euler, and scale.
Returns: JSON with the updated transform values.
Example: blender_transform_object(name="Cube", location=(1,0,0), scale=(2,2,2))
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| params | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |