Blender-MCP
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- AlicenseNot gradedqualityDmaintenanceConnects Blender to AI assistants through the Model Context Protocol, enabling direct AI control of 3D modeling, scene creation, and manipulation via natural language.MIT
- AlicenseBqualityCmaintenanceConnects Blender to AI through the Model Context Protocol to enable prompt-assisted 3D modeling and scene manipulation. It supports object creation, material control, and arbitrary Python code execution directly within the Blender environment.22MIT
- AlicenseNot gradedqualityDmaintenanceEnables AI assistants to control Blender 3D modeling and rendering through natural language commands via the Model Context Protocol.MIT
- FlicenseNot gradedqualityCmaintenanceConnects AI assistants to Blender 3D for natural language 3D modeling, scene inspection, material creation, and rendering.-
- AlicenseBqualityDmaintenanceConnects Blender to Claude AI through the Model Context Protocol, enabling AI-assisted 3D modeling, scene creation, and manipulation through natural language commands.172MIT
- AlicenseNot gradedqualityBmaintenanceConnects Blender to local LLMs through MCP, enabling AI-assisted 3D modeling, scene creation, and manipulation.1MIT
TDQS
Scored across 15 tools
Each tool has a clearly distinct purpose: scene overview, object listing, detailed object info, file operations, viewport capture, primitive creation, transformation, deletion, material application, light addition, camera setup, and rendering. The Python escape hatch is explicitly marked as a fallback, avoiding confusion.
All tools follow a strict blender_verb_noun pattern (e.g., get_scene_info, create_primitive, set_material). This consistent convention makes the tool set predictable and easy to navigate.
With 15 tools, the set is well-scoped for a Blender automation workflow. Each tool covers a necessary operation from scene inspection to rendering, and the count remains within the ideal 3-15 range without bloat.
The tool set covers the full CRUD lifecycle for objects, plus materials, lights, camera, and rendering. Advanced Blender features like modifiers, animation, and mesh editing are not directly exposed, but the blender_execute_python escape hatch covers these gaps, so agents won't hit dead ends.