blender_add_light
Add a light source to a Blender scene. Supports point, sun, spot, and area lights with adjustable energy, color, and placement.
Instructions
Add a light source to the scene.
Supports POINT (omnidirectional), SUN (directional), SPOT (cone), and AREA (panel) lights.
Args: params: AddLightInput with light_type, optional name, location, energy, color, and type-specific settings (spot_size, size, etc.).
Returns: JSON with the light object name and properties.
Example: blender_add_light(light_type="POINT", location=(0, 0, 4), energy=2000)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| params | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |