blender_create_primitive
Add a primitive mesh like a cube, sphere, or cylinder to a Blender scene at a specified location and size. Useful for quickly building base geometry in 3D scenes.
Instructions
Create a primitive mesh (cube, sphere, cylinder, etc.) in the scene.
Args: params: CreatePrimitiveInput with primitive_type, optional name, location (x, y, z), and size.
Returns: JSON describing the newly created object.
Example: blender_create_primitive(primitive_type="cube", name="MyCube", location=(0,0,1))
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| params | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |