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3D-MCP

by team-plask

createUVMaps

Generate multiple UV maps by defining UV channels, coordinates, and associated mesh IDs to map textures accurately onto 3D models.

Instructions

Create multiple UVMaps

Input Schema

NameRequiredDescriptionDefault
itemsYesArray of UVMaps to create

Input Schema (JSON Schema)

{ "$schema": "http://json-schema.org/draft-07/schema#", "additionalProperties": false, "properties": { "items": { "description": "Array of UVMaps to create", "items": { "additionalProperties": false, "properties": { "channel": { "description": "UV channel index", "minimum": 0, "type": "integer" }, "coordinates": { "description": "UV coordinates per vertex", "items": { "additionalProperties": false, "properties": { "u": { "description": "U coordinate", "type": "number" }, "v": { "description": "V coordinate", "type": "number" }, "vertexId": { "description": "Vertex identifier", "type": "string" } }, "required": [ "vertexId", "u", "v" ], "type": "object" }, "type": "array" }, "meshId": { "description": "ID of the associated mesh", "type": "string" }, "metadata": { "additionalProperties": {}, "description": "Additional tool-specific metadata", "type": "object" }, "name": { "description": "Display name", "type": "string" } }, "required": [ "name", "meshId", "channel", "coordinates" ], "type": "object" }, "type": "array" } }, "required": [ "items" ], "type": "object" }

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