/*
* GameBrain API
*
* GameBrain API
*
* The version of the OpenAPI document: 1.0.1
* Contact: mail@gamebrain.co
* Generated by: https://github.com/openapitools/openapi-generator.git
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.IO;
using System.Runtime.Serialization;
using System.Text;
using System.Text.RegularExpressions;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using Newtonsoft.Json.Linq;
using System.ComponentModel.DataAnnotations;
using OpenAPIDateConverter = gamebrain.Client.OpenAPIDateConverter;
namespace gamebrain.Model
{
/// <summary>
/// GameResponsePlatformsInner
/// </summary>
[DataContract(Name = "GameResponse_platforms_inner")]
public partial class GameResponsePlatformsInner : IValidatableObject
{
/// <summary>
/// Initializes a new instance of the <see cref="GameResponsePlatformsInner" /> class.
/// </summary>
/// <param name="value">value.</param>
/// <param name="name">name.</param>
public GameResponsePlatformsInner(string value = default(string), string name = default(string))
{
this.Value = value;
this.Name = name;
}
/// <summary>
/// Gets or Sets Value
/// </summary>
[DataMember(Name = "value", EmitDefaultValue = false)]
public string Value { get; set; }
/// <summary>
/// Gets or Sets Name
/// </summary>
[DataMember(Name = "name", EmitDefaultValue = false)]
public string Name { get; set; }
/// <summary>
/// Returns the string presentation of the object
/// </summary>
/// <returns>String presentation of the object</returns>
public override string ToString()
{
StringBuilder sb = new StringBuilder();
sb.Append("class GameResponsePlatformsInner {\n");
sb.Append(" Value: ").Append(Value).Append("\n");
sb.Append(" Name: ").Append(Name).Append("\n");
sb.Append("}\n");
return sb.ToString();
}
/// <summary>
/// Returns the JSON string presentation of the object
/// </summary>
/// <returns>JSON string presentation of the object</returns>
public virtual string ToJson()
{
return Newtonsoft.Json.JsonConvert.SerializeObject(this, Newtonsoft.Json.Formatting.Indented);
}
/// <summary>
/// To validate all properties of the instance
/// </summary>
/// <param name="validationContext">Validation context</param>
/// <returns>Validation Result</returns>
IEnumerable<ValidationResult> IValidatableObject.Validate(ValidationContext validationContext)
{
yield break;
}
}
}