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@arizeai/phoenix-mcp

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by Arize-ai
PlaygroundInput.tsx2.15 kB
import { Flex, Text, View } from "@phoenix/components"; import { TemplateFormats } from "@phoenix/components/templateEditor/constants"; import { usePlaygroundContext } from "@phoenix/contexts/PlaygroundContext"; import { assertUnreachable } from "@phoenix/typeUtils"; import { useDerivedPlaygroundVariables } from "./useDerivedPlaygroundVariables"; import { VariableEditor } from "./VariableEditor"; export function PlaygroundInput() { const { variableKeys, variablesMap } = useDerivedPlaygroundVariables(); const setVariableValue = usePlaygroundContext( (state) => state.setVariableValue ); const templateFormat = usePlaygroundContext((state) => state.templateFormat); if (variableKeys.length === 0) { let templateSyntax = ""; switch (templateFormat) { case TemplateFormats.FString: { templateSyntax = "{input name}"; break; } case TemplateFormats.Mustache: { templateSyntax = "{{input name}}"; break; } case TemplateFormats.NONE: { return null; } default: assertUnreachable(templateFormat); } return ( <View padding="size-100"> <Flex direction="column" justifyContent="center" alignItems="center"> <Text color="text-700"> Add variable inputs to your prompt using{" "} <Text color="text-900">{templateSyntax}</Text> within your prompt template. </Text> </Flex> </View> ); } return ( <Flex direction="column" gap="size-200" width="100%"> {variableKeys.map((variableKey, i) => { return ( <VariableEditor // using the index as the key actually prevents the UI from // flickering; if we use the variable key directly, it will // re-mount the entire editor and cause a flicker because key may // change rapidly for a given variable key={i} label={variableKey} defaultValue={variablesMap[variableKey] ?? ""} onChange={(value) => setVariableValue(variableKey, value)} /> ); })} </Flex> ); }

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