wb_live_surface_scatter
Create deterministic copies around a selected source and place them on the live scene surface. Preview the scatter by default; apply=true commits it, and one undo removes all copies.
Instructions
Create deterministic copies around one selected source and drop each copy onto the live scene surface; one undo removes the whole scatter. Preview unless apply=true.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"rpc_dir": "<rpc_dir>",
"count": "<count>"
},
"name": "wb_live_surface_scatter"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| seed | No | ||
| apply | No | ||
| count | Yes | ||
| dir_x | No | ||
| dir_y | No | ||
| dir_z | No | ||
| half_x | No | ||
| half_y | No | ||
| half_z | No | ||
| rpc_dir | Yes | ||
| timeout | No | ||
| random_yaw | No | ||
| keep_noderefs | No |