wb_live_spawn_asset
Spawn an exact indexed WB asset into the active editor, with optional camera placement and surface snapping. Preview changes by default; set apply=true to commit.
Instructions
Spawn one exact indexed WB asset directly into the active editor, optionally in front of the camera and dropped to the surface. Preview unless apply=true.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"rpc_dir": "<rpc_dir>",
"catalog": "<catalog>",
"asset": "<asset>"
},
"name": "wb_live_spawn_asset"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| x | No | ||
| y | No | ||
| z | No | ||
| yaw | No | ||
| name | No | ||
| roll | No | ||
| apply | No | ||
| asset | Yes | ||
| pitch | No | ||
| module | No | ||
| parent | No | ||
| catalog | Yes | ||
| rpc_dir | Yes | ||
| timeout | No | ||
| variant | No | ||
| distance | No | ||
| placement | No | ||
| snap_to_surface | No |