Retrieve the unique identifier (UID) for a specific file in a Godot 4.4+ project by providing the project directory path and file path relative to the project.
Open the Godot editor directly for a specified project using the project path, streamlining development and testing workflows within the Godot MCP server environment.
Retrieve current debug output and errors from the Godot game engine via the Model Context Protocol server to monitor project execution and diagnose issues.
Halt the execution of the currently active Godot project using this tool, ensuring controlled project management within the Godot MCP server environment.
Retrieve the installed Godot engine version through the Godot MCP server, enabling AI assistants to identify and verify the current engine setup for project compatibility and execution control.
Enables AI assistants to interact with the Godot game engine by launching the editor, running projects, capturing debug output, managing scenes and nodes, and controlling project execution through a standardized interface.
A Model Context Protocol server that enables AI assistants to interact with the Godot game engine, allowing them to launch the editor, run projects, capture debug output, and control project execution.
Provides instant GDScript syntax validation and diagnostics by bridging Godot's native Language Server Protocol to MCP clients. Enables real-time syntax checking in AI assistants without requiring custom plugins or context switching to the Godot editor.