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author:eze-godoy MCP tools

Production-ready MCP servers that extend AI capabilities through file access, database connections, APIs, and contextual services.

75,443 tools. Last updated 2026-02-27 11:09
  • Execute a Godot project and capture its output by specifying the project path and optional scene. Ideal for testing and debugging within the Godot MCP server environment.
    MIT
  • Stop the currently running Godot project to halt execution and free system resources.
    MIT
  • Generate a new Godot scene file by specifying the project path, scene path, and root node type to streamline game development workflows with the Godot MCP server.
    MIT
  • Load a texture into a Sprite2D node within a Godot game project by specifying the project directory, scene file, node path, and texture file. Facilitates asset management and scene updates programmatically.
    MIT
  • Save changes to a Godot scene file, including creating variants by specifying a new path, with defined project and scene paths for precise control.
    MIT
  • Check GDScript files for syntax errors, type issues, and code quality problems by analyzing .gd files with the Godot Language Server. Identify and resolve coding issues in individual scripts.
    MIT

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