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308,872 tools. Last updated 2026-07-28 06:14

"WebGL" matching MCP tools:

  • Render a 3D vector field using cone arrows colored by magnitude, each cone positioned at anchor points and pointing along vector components. Useful for visualizing wind, fluid flow, magnetic fields, or gradient directions.
    MIT
  • Render a Foundry VTT scene as a PNG for visual QA of imports and map layouts. Optionally overlay numbered markers on map-note pins to verify legend placement.
    MIT
  • Generates ready-to-use code for Lenis smooth scroll patterns including parallax, infinite scroll, snap, horizontal, WebGL sync, and scroll-triggered animations, with optional GSAP integration.
    MIT
  • Move the macOS pointer through hover waypoints without clicking. Useful for hovering over inaccessible canvas, WebGL, or native UI elements.
    MIT
  • Disable WebGL, throttle requestAnimationFrame, and freeze CSS animations/transitions to reduce GPU strain on heavy shader-rendered pages, making them readable. Activate before navigation.
    MIT

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    webgl流体模拟
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    Enables AI agents to create, render, and validate 3D scenes, 2D art, and games in HTML canvas using Three.js, WebGL, or Canvas 2D, with multi-angle screenshots, structured validation reports, and interactive playtesting.
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  • Restore WebGL, requestAnimationFrame, and CSS animations disabled by a prior command. Removes the injected style element and reinstates original browser functions.
    MIT
  • Generate a 3D isosurface from scattered volumetric data to highlight regions where a scalar value lies within a specified threshold. Use for pollution concentration, isotherms, or groundwater surfaces.
    MIT
  • Render a 3D volume from scattered scalar field samples to visualize interior distributions like pollution or temperature, with configurable opacity and iso-surfaces.
    MIT
  • Extract design patterns (palette, typography, interactions) from a reference URL or video, then generate a rebuild plan for your project. Optionally blend the palette into your project tokens.
    MIT
  • Plot three numeric dimensions as interactive 3D points with optional color, size, and shape encoding. Explore spatial data or multiple census indicators in an orbital WebGL chart.
    MIT
  • Plot 3D trajectories from tabular data, connecting points in space with optional color-coded categories. Ideal for visualizing routes, geographic paths, or multi-dimensional trends.
    MIT
  • Creates interactive 3D surface charts from gridded data by pivoting long-format rows into a z-value grid for visualizing elevation or scalar fields.
    MIT
  • Triangulates scattered (x, y, z) points into an interactive 3D mesh. Use for irregular terrain, point clouds, or sparse 3D samples; optionally color vertices by a fourth metric.
    MIT
  • Generates an interactive 3D streamtube plot of vector field trajectories, encoding flow magnitude via tube diameter. Visualize wind corridors, ocean currents, or magnetic field lines from grid data.
    MIT
  • Collect browser environment fingerprint data to compare with Node.js/jsdom. Specify properties to check or use defaults: navigator, screen, canvas, WebGL, audio, timing.
    MIT
  • Build a Unity player for the specified target platform as a background job. Provide project path, build target, and output path; optionally include scenes and development mode. Confirmation required.
    MIT