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"WebGL" matching MCP servers:
GET /v1/servers – MCP directory API reference- FlicenseAqualityDmaintenanceEnables AI agents to create, render, and validate 3D scenes, 2D art, and games in HTML canvas using Three.js, WebGL, or Canvas 2D, with multi-angle screenshots, structured validation reports, and interactive playtesting.5-
- AlicenseAqualityAmaintenanceArt-directed website prompts delivered as slash commands in Claude Code, Claude Desktop and Cursor: hero sections, landing pages, SaaS, portfolio, e-commerce and 3D/WebGL scenes. Each build is registered as a real MCP prompt and written natively for the tool you are in (Lovable, Bolt, Cursor or Claude), with a live demo you can scroll before spending a token.74203 npmMIT

aetumi-mcpofficial
AlicenseAqualityCmaintenanceInstall premium, production-ready Three.js/WebGL 3D web components, templates and interactive scenes into Claude Code, Cursor & Codex. A hosted MCP for premium 3D web you own, from AETumi.6MIT- AlicenseAqualityBmaintenanceEnables LLMs to inspect a live BabylonJS scene through structured scene data, WebGL frame captures, screenshots, and arbitrary scene evaluation, with optional Gemini vision analysis.516 npmMIT
- AlicenseAqualityDmaintenanceEnables AI agents to render interactive Highcharts visualizations directly within VS Code chat conversations. It supports over 17 chart types with GitHub Primer styling and advanced features like drilldown and WebGL rendering.627 npm1MIT
- AlicenseBqualityCmaintenanceAI-first WebGL 1/2 debugging MCP server that attaches to Chrome via CDP, enables frame capture and diagnostic analysis, and collaborates with Chrome DevTools MCP for agent-driven debugging workflows.395 npm1MIT
- AlicenseNot gradedqualityAmaintenanceBuilds, validates, and render-tests Panzoid Shader Object JSON in a real WebGL 1 Chromium context, exposing these capabilities as MCP tools.10 npmMIT
- AlicenseNot gradedqualityBmaintenanceEnables autonomous creation, editing, auditing, and visual verification of Minecraft skins with dual-layer 3D depth, via 45 MCP tools, real-time WebGL preview, and procedural healing.MIT