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207,082 tools. Last updated 2026-06-17 20:13

"Godot Game Engine Development Resources" matching MCP tools:

  • A flagship development statistic from Our World in Data: the latest value for a country plus a short multi-year trend, with full source attribution. ONE source, MANY indicators (breadth) — CO2 per capita, population, fertility, urbanisation, GDP-per-capita (a development stat in PPP, NOT a market price), extreme poverty, R&D spend, Human Development Index, literacy, internet access, electricity access. Distinct from `global_macro` (World Bank): OWID adds the long-run development + climate set. `indicator` = a slug/alias from the curated allowlist (default "co2-emissions-per-capita"; aliases: co2, pop, gdp, hdi, literacy, internet, poverty, fertility, urban, rd) — call indicator="list" for the full menu. `country` = ISO-3 code (AUS, USA, CHN, GBR, IND, …); omit for the World aggregate. Source: Our World in Data (ourworldindata.org) — OWID's processing layer is CC BY 4.0, keyless; every response carries BOTH OWID's attribution AND each underlying producer's citation + licence. Only indicators whose underlying sources are cleared for commercial re-serving (CC BY / CC BY IGO / CC0 / public domain) are served — a fail-closed runtime gate refuses any non-redistributable indicator. Annual-ish statistics, not a live-telemetry feed.
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  • Switch between local and remote DanNet servers on the fly. This tool allows you to change the DanNet server endpoint during runtime without restarting the MCP server. Useful for switching between development (local) and production (remote) servers. Args: server: Server to switch to. Options: - "local": Use localhost:3456 (development server) - "remote": Use wordnet.dk (production server) - Custom URL: Any valid URL starting with http:// or https:// Returns: Dict with status information: - status: "success" or "error" - message: Description of the operation - previous_url: The URL that was previously active - current_url: The URL that is now active Example: # Switch to local development server result = switch_dannet_server("local") # Switch to production server result = switch_dannet_server("remote") # Switch to custom server result = switch_dannet_server("https://my-custom-dannet.example.com")
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  • Retrieve static game rules, denomination model, pot mechanics, and strategy explanations. Free -- no payment required. Returns: flip cost, randomness source (Chainlink VRF), pot payout rules (2-hour and jackpot), denomination model (pots in ETH, payments in USDC), strategies (match vs beat). Call this first to understand the game before using other tools. [pricing: {"cost":"0","currency":"USDC","type":"free"}]
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  • Read a resource by its URI. For static resources, provide the exact URI. For templated resources, provide the URI with template parameters filled in. Returns the resource content as a string. Binary content is base64-encoded.
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  • Replay ordered tower events for a single (firm, game) pair. WHAT IT DOES: GETs /v1/replay/firm/:firm/game/:game. Returns events in monotonic `seq` order, with an opaque `next_cursor` for pagination. Read only, no auth required. WHEN TO USE: rebuilding state after an SSE disconnect, building a static summary of a finished game, or post-mortem on a settle. Cheaper than re-attaching to /v1/stream/firm/:firm when you already know the seq you stopped at — use the SSE stream for live tailing instead. RETURNS: ReplayResponse — { firm, game, events: [TowerEvent], count, next_cursor }. Each TowerEvent has { seq, ts (unix ms), type, firm, game, agent_wallet, data }. PAGINATION: pass the previous response's `next_cursor` as `cursor`. When `next_cursor` is null you've reached head of stream. RELATED: tower_floors (current snapshot), firm_ingest (publish events).
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  • Full metadata for one dataset (CKAN package_show) including its resources/distributions with download URLs. Use a dataset `name` (slug) or id from search_datasets. There is no datastore, so fetch `resources[].download_url`/`url` for the underlying data.
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  • Cloudflare Workers MCP server: agent-workflow-engine

  • Deterministic recipe verification engine — validates AI-generated recipes against master SOPs.

  • Get live Twitch streams, optionally filtered by game name and/or language. Returns streamer name, title, current viewer count, and thumbnail for each live stream. Omit `game` for the overall top live streams across Twitch. Example: get_streams({ game: "Just Chatting", first: 20, language: "en" })
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  • [STATE] Check if both players have committed. Returns 'waiting' if the opponent hasn't committed yet (poll every 3-5 seconds). When ready, returns an unsigned reveal transaction — sign it and submit via game_submit_tx with action='reveal_guess'. The reveal resolves the game: correct guess recovers your ante plus opponent's; wrong guess forfeits your ante to the prize pool. The game is negative-sum after the treasury cut.
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  • Return the kernelcad-authoring SKILL.md body — conventions for writing .kcad.ts scripts (imports, parameters, evaluation contract, common pitfalls). Use this tool BEFORE generating CAD code if your MCP client does not list resources. Clients that do list resources should instead read `kernelcad://skills/authoring` directly — the contents are identical. INPUT: none. OUTPUT: { uri, mimeType, text } where `text` is the SKILL.md body.
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  • Get detailed information about board games on BoardGameGeek (BGG) including description, mechanics, categories, player count, playtime, complexity, and ratings. Use this tool to deep dive into games found via other tools (e.g. after getting collection results or search results that only return basic info). Use 'name' for a single game lookup by name, 'id' for a single game lookup by BGG ID, or 'ids' to fetch multiple games at once (up to 20). Only provide one of these parameters.
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  • Get detailed status of a hosted site including resources, domains, and modules. Requires: API key with read scope. Args: slug: Site identifier (the slug chosen during checkout) Returns: {"slug": "my-site", "plan": "site_starter", "status": "active", "domains": ["my-site.borealhost.ai"], "modules": {...}, "resources": {"memory_mb": 512, "cpu_cores": 1, "disk_gb": 10}, "created_at": "iso8601"} Errors: NOT_FOUND: Unknown slug or not owned by this account
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  • Fetch Bitrix24 app development documentation by exact title (use `bitrix-search` with doc_type app_development_docs). Returns plain text labeled fields (Title, URL, Module, Category, Description, Content) without Markdown.
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  • Retrieve a player's completed games for a specific month (format: YYYY/MM, e.g., '2024/01'). Returns game URLs, time controls, results, and ratings.
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  • [IN DEVELOPMENT] [READ] Composite trust score (0..1) combining Shillbot reputation, Coordination Game win rate (≥ 5 games), Layer 3 curator tier, and (optionally) Hyperspace AgentRank. Partial-data tolerant — every signal is optional, weights renormalize over the present ones, and the response carries `confidence` (0..=4, how many signals contributed). Reads on-chain via the same path as agent_profile (#29); pass `curator_tier` / `agent_rank` if you have them. Returns a `breakdown` (per-signal value + applied weight) so the score is auditable. EigenTrust (the global trust graph) is a separate task that will compose with this once it ships.
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  • List the 17 UN Sustainable Development Goals (code, title, description). Optionally drill into one goal to get its targets and indicators.
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  • Return the Claidex MCP feature map, configured storage/model providers, safety controls, resources, prompts, and tool counts.
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  • Read-only. Return server-tracked match statistics for both teams: total tokens consumed, per-turn thinking time, number of tool calls, and turn count. Available during and after a match. Use this for post-game analysis or mid-game cost monitoring. For game-state history (what moves were made) use get_history instead.
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  • Get basic information about a Compute Engine Commitment, including its name, ID, status, plan, type, resources, and creation, start and end timestamps. Requires project, region, and commitment name as input.
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  • Build an unsigned SOL transfer to support Blueprint development. Blueprint provides free staking infrastructure for AI agents — donations help sustain enterprise hardware and development. Same zero-custody pattern: unsigned transaction returned, you sign client-side. Suggested amounts: 0.01 SOL (thank you), 0.1 SOL (generous), 1 SOL (patron).
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  • Run a UK property development scheme viability appraisal. Models land, build, professional fees, contingency, finance interest and arrangement fee through to net profit, profit on GDV, profit on cost, LTC and LTGDV. Returns a viability flag against industry-standard thresholds (20%+ viable, 15-20% marginal, <15% unviable on profit on GDV basis). Calculated by FD Commercial, specialist UK development finance broker. Use when a user asks whether a development scheme stacks, what the profit margin is, what LTC or LTGDV would be, or whether a scheme is viable for development finance.
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