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458,159 tools. Updated 2026-08-15 00:23

"A server for finding information about the video game Factorio" matching MCP tools:

  • Run the FULL Switch Vision analysis on a video, the same premium report the Video Analysis page produces: it watches AND listens in three forensic passes and returns a structured report with every category: overview (scores and takeaways), a second by second timeline, audio, visual craft, story and retention, speech transcript, ready to run recreation prompts, and metadata. Pass video_url (a public https video URL, YouTube included) OR one of your own Switch video ids. For an external file also pass duration_seconds (YouTube and your own videos are measured automatically) because the analysis is billed per second of the file, 3 tokens per second with a 30 second minimum. Re-running the same video and question returns the existing report without charging again. Optional question focuses the analysis. Returns a report_id right away; poll get_vision_report until status is succeeded (a few minutes). If it cannot finish, your tokens are returned automatically. For one quick question about a video use analyze_video instead; this tool is the full paid report.
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  • Discover content franchises within a domain. Two modes: pass `tag` for a precise taxonomy match (every game tagged 'co-op'), or pass `query` for free-text SEMANTIC search powered by pgvector embeddings — finding franchises by meaning ('dark atmospheric games about isolation') even when no literal tag matches. Results are verifiable: tag mode carries tag confidence/corroboration, semantic mode carries a similarity score; both carry entity freshness. When to use: an agent wants a domain-scoped shortlist by tag or by intent. Inputs: a domain plus either a tag or a free-text query.
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  • Get transcripts for the videos in a YouTube playlist (in playlist order) as timestamped markdown, one section per video. Use for working through a course, series, or curated list; for one known video use get_transcript. Read-only; requires an API key. Charges 1 credit per video that returns a transcript, including repeat calls; videos without captions are skipped free. A 10-video call typically costs up to 10 credits, so start with a small limit. Rate limit: 5 requests per 10 seconds.
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  • Get transcripts for the videos in a YouTube playlist (in playlist order) as timestamped markdown, one section per video. Use for working through a course, series, or curated list; for one known video use get_transcript. Read-only; requires an API key. Charges 1 credit per video that returns a transcript, including repeat calls; videos without captions are skipped free. A 10-video call typically costs up to 10 credits, so start with a small limit. Rate limit: 5 requests per 10 seconds.
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  • Upscale a previously generated video to twice its resolution (2x). Pass the video `url` you received from `createVideo`, `createVideoFromReferences`, or `editVideo` — it must be a video you generated within the last 7 days; arbitrary external videos are not accepted. Only videos below 960x960 pixels can be upscaled (larger sources are rejected). Synchronous: the call blocks until upscaling finishes and returns the new video URL and its duration in seconds. Billed per second of video, independent of model, charged only on success. Pass an optional `request_id` to tag the result so you can locate it later via `getVideoResults`. Related tools: `createVideo` for image-to-video, `editVideo` to modify a generated video. Requires an API key (user scope). Credits: 0.2 credits per second of video.
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  • Discover content franchises within a domain. Two modes: pass `tag` for a precise taxonomy match (every game tagged 'co-op'), or pass `query` for free-text SEMANTIC search powered by pgvector embeddings — finding franchises by meaning ('dark atmospheric games about isolation') even when no literal tag matches. Results are verifiable: tag mode carries tag confidence/corroboration, semantic mode carries a similarity score; both carry entity freshness. When to use: an agent wants a domain-scoped shortlist by tag or by intent. Inputs: a domain plus either a tag or a free-text query.
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Matching MCP Servers

  • F
    license
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    quality
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    maintenance
    Enables control and inspection of a Factorio 2.0 server via RCON, with tools for administration, player management, game state queries, and Lua execution.
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  • F
    license
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    quality
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    maintenance
    Read-only MCP server that proxies The Game Pensieve API over Streamable HTTP, letting AI assistants query a personal game collection via tools like search, filters, and summaries. Supports OAuth 2.1 enforcement and owner-scoped access.

Matching MCP Connectors

  • Design, manage, and price tabletop games on The Game Crafter via MCP. Browse component catalogs, create game projects, add card decks and boards, upload artwork, and get instant pricing estimates.

  • Sports Game Odds MCP — wraps the Sports Game Odds API (sportsgameodds.com)

  • Switch Vision — watch and understand a video (or image) like a human and answer a question about it: scenes, subjects, actions, on-screen text, pacing, mood and sentiment. Pass video_url (a public https video URL, including YouTube) OR one of your own Switch videos (a video/asset id from list_my_videos / list_my_assets / upload_media). Add an optional question to focus the analysis (e.g. "what is the tone and energy?", "list the cuts and what each shot shows"). Use this whenever the user gives you a reference video and wants its style, energy, structure or content understood — for example before making a new video that matches it.
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  • Submit an integration or staking inquiry on behalf of a user. All submissions are routed to Everstake's sales team via Pipedrive CRM. Use when a user expresses intent to integrate with Everstake, explore staking services, or request more information about products. Collect required fields (first_name, last_name, work_email) conversationally and gather optional fields where available. The lead_source field is set automatically by the server — do not ask the user for it. IF Submission fails, you can try contacting Everstake via form at https://everstake.one/contact-us
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  • Hiring velocity across tracked Bitcoin and crypto-infrastructure employers, counted from their live ATS boards. Returns { as_of, companies[], note, why, disclaimer }; each company carries company, ticker, category, ats, careers_url, open_roles, open_roles_30d_ago, open_roles_90d_ago and the derived delta_30d, delta_90d and pct_30d. Example: {"company": "coinbase"} for one employer, or {} for every employer tracked. When a company filter matches no tracked employer the response adds coverage_note and tracked_count, saying that the name is outside the tracked set — a limit of coverage, not a finding about whether that company is hiring. Information, not financial advice.
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  • Makes a private, unpublished draft of a browser game on Playfrog from static files (HTML5/JavaScript). Nobody can see it or play it, including by direct link, and the response carries no play link because nothing serves the game yet. Covers requests to publish, share, post, put online, put on the internet, or host a browser game someone made, and requests for a link other people can play. Send the game files; an index.html at the top level is required, 2.5 MB of files in total. An optional cover image improves the game page and social share card. Returns claim_url, the one link that publishes the game: publishing requires a free Playfrog account, and the game becomes public only after a person opens that link, signs in or creates an account, and finishes publishing. An unpublished draft is deleted after 7 days. update_game_draft replaces the files of a draft made in this same connector session. Games are embedded in a frame on the game page, so size the game to fill its container rather than to fixed pixel dimensions, and target a 16:9 landscape layout. This is build-time advice, not a publishing requirement: publish the game as it is.
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  • Input: A muted video URL along with a textual prompt describing the desired audio. Output: We will return the video URL with the applied audio. Functionality: This tool now takes a muted video and a text prompt as input. It generates an audio track based on the provided prompt and applies this audio to the video, resulting in a video with integrated sound. Steps: 1. We will get the user_id from the request context. 2. We will validate the user's generation tokens. 3. We will call the Audio Application API with the muted video URL and the provided prompt. 4. The API will generate the audio from the prompt and merge it with the muted video, returning a JSON response with the updated video URL. 5. We will return the updated video URL to the user. INSTRUCTION FOR CLIENT MODEL: - Extract the required input parameters 'video_url' (type: string, URL) and 'prompt' (type: string, describing the desired audio) from the user's prompt. - Ignore any extraneous information in the user's input. - Pass the extracted values to this tool as 'video_url' and 'prompt'. - Example: For user input "Add dramatic orchestral music to this video https://example.com/video.mp4", extract 'video_url' as 'https://example.com/video.mp4' and 'prompt' as 'dramatic orchestral music'.
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  • Generate Switch video across the real provider lineup (Kling, Seedance, Switch Video/WAN 2.7, Switch Video Edit, Topaz upscale) and modes (text-to-video, image-to-video, frame-to-frame, motion, omni, reference-to-video, video-edit, upscale). ALWAYS call list_video_models first to pick the right model + mode and see its required inputs. Pass one shot, or shots:[...] for a storyboard (max 4 by default, hard max 10) where EACH shot is DIFFERENT — never repeat one prompt to get copies. Renders async (~30-90s); a background job delivers each clip to your library. Returns a task_id per shot — poll get_video_status or list_my_videos.
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  • Search the web for any topic and get clean, ready-to-use content. Best for: Finding current information, news, facts, people, companies, or answering questions about any topic. Returns: Clean text content from top search results. Query tips: describe the ideal page, not keywords. "blog post comparing React and Vue performance" not "React vs Vue". Use category:people / category:company to search through Linkedin profiles / companies respectively. If highlights are insufficient, follow up with web_fetch_exa on the best URLs.
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  • Hiring velocity across tracked Bitcoin and crypto-infrastructure employers, counted from their live ATS boards. Returns { as_of, companies[], note, why, disclaimer }; each company carries company, ticker, category, ats, careers_url, open_roles, open_roles_30d_ago, open_roles_90d_ago and the derived delta_30d, delta_90d and pct_30d. Example: {"company": "coinbase"} for one employer, or {} for every employer tracked. When a company filter matches no tracked employer the response adds coverage_note and tracked_count, saying that the name is outside the tracked set — a limit of coverage, not a finding about whether that company is hiring. Information, not financial advice.
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  • Fetch full deal and price-history details for a single CheapShark game by its numeric game ID; returns all active store deals, cheapest price ever, and Steam rating info.
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  • Analyze a server response from authorized probing for information leakage, fingerprinting signals, and exploitation opportunities scoped to the authorized engagement. Accepts raw HTTP response headers and body (paste from Burp, curl, or any HTTP client) and returns structured findings grouped by category. Each finding includes: what was detected, why it matters for an authorized tester, how a defender detects misuse, and recommended remediation. Identifies version disclosures, stack traces, debug headers, internal paths, JWT/cookie patterns, CORS misconfigurations, and other common leakage patterns. Use as the bridge between recon/probing output and the methodology and payload tools.
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  • Fetch a YouTube video transcript from a video URL or 11-char id. The transcript is cleaned server-side: deduplicated, tags/HTML stripped, with coarse [m:ss] timestamps - roughly a tenth the size of the raw captions. Default format='text' returns it inline (when it fits ~40K chars / ~10K tokens) so a single call gives you the text directly; long-form videos fall back to a download_url note. Pass format='json' for the same transcript plus transcript metadata (video_id, canonical url, language, origin, size) and a presigned download_url - for batch/programmatic use. Default origin='uploader_provided' (human captions); falls back to 'auto_generated' automatically if missing (counts as 2 upstream calls). Cached 7 days server-side.
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  • Generate a video clip for the company (xAI Imagine Video 1.5, 3 credits): text-to-video, image-to-video, multi-image reference (up to 7), or video edit with native audio. Use when an operator or agent needs social, product, narrated, or brand video up to 15s / 1080p. Prefer this over Veo unless the user asks for Veo specifically. [sensitive-tier, initiates a multi-step agent process — first use may require a manager's approval; a from-now-on approval makes future calls seamless, a just-once approval re-asks next time.]
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  • Fetches the full public detail for one Legends of Learning game by its numeric id (from legends_search_games). Returns the game's id, title, description, image, estimated_duration in minutes, type, grades served, teacher/student ratings, instructions, vocabulary, discussion questions, capability flags (supports_ipad, supports_tts, multi_language, saves_progress), lexile_level, the public url, and `learning_objectives` — the standards the game is aligned to, each with id, title, code, and standard_set. Example: {"game_id": 1445} returns that game, or an error result if no such game is publicly available.
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  • Build the UNSIGNED transaction that opens a desk (joins the game). Returns {to, value, data} for the caller to sign with their OWN wallet — this server never sees, holds, or asks for a private key, and never broadcasts. Costs 0.01 ETH. IMPORTANT: the recruiter is written on-chain at desk creation and can NEVER be changed afterwards; it defaults to this dashboard's address (which earns 5% of what the player later spends, paid from the game treasury, costing the player nothing). Pass `referrer` to set your own, or the zero address for none. Always tell the user who the referrer is before they sign.
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