Enables AI agents to submit npm, PyPI, Go, or Maven packages and manifests to the free OSV.dev database and receive per-package and per-advisory results with CVE mappings, CVSS scores, severities, and the versions that fix each issue. It also supports filtering by minimum severity, de-duplicating alias advisories, and machine-readable error/warning rows for CI gates and upgrade recommendations.
Audits a module against its test suite and reports the cases the tests are structurally unable to see, then proves each gap with a real failing test rather than a warning. Covers Python, TypeScript, JavaScript, Java, Rust and Go.
Visual CVE audit dashboard for npm, Python, Go, and Rust projects. Scans your project manifests (package-lock.json, requirements.txt, go.sum, Cargo.lock) against OSV.dev live data, opens a browser dashboard for human review, then applies fixes only after explicit confirmation. Supports multi-service monorepos in one command.
Provides instant GDScript syntax validation and diagnostics by bridging Godot's native Language Server Protocol to MCP clients. Enables real-time syntax checking in AI assistants without requiring custom plugins or context switching to the Godot editor.
Connects AI assistants to the live Godot 4 editor so they can build scenes, scripts, resources and animations, run the game, simulate input, capture screenshots and playtest scenarios, and diagnose runtime errors. Every edit flows through undoable changesets that can be diffed, approved, checkpointed or discarded.
Godot 4 MCP server with:
Test running (GUT/GdUnit4) with structured pass/fail results
API docs search with 30+ Godot 3→4 migration mappings
Script analysis detecting 10 common GDScript pitfalls
Scene/resource file parsing with antipattern detection
Viewport screenshot capture
LSP diagnostics from Godot's language server
TypeScript, cross-platform (macOS/Windows/Linux), published on npm
mcp-test-runner is an MCP server that lets your AI client (Claude /
Cursor / Codex / Gemini) drive your entire QA loop end-to-end:
* Run tests across pytest / Jest / Cypress / Go / Maestro — single
MCP surface, one env var to switch
* Analyze a URL (Web DOM probe) or a live mobile screen (Maestro
hierarchy) to extract testable modules + candidate cases
* Generate runna
MCP server that connects AI coding assistants to a live Godot editor, enabling scene, node, script, resource, runtime, debugger, and test workflows through natural language.
Exposes Great Expectations data-quality checks as MCP tools for LLM agents, enabling data loading, expectation definition, validation, and result interpretation.
Zero-sidecar MCP server embedded directly in the Godot 4 editor as a GDScript EditorPlugin — no Node or Python sidecar. Reflection-driven tools over any engine class, validate-before-write GDScript, scene/script/resource authoring, and a runtime play-test loop (play, screenshot, input, assert).
Provides AI assistants with token-efficient access to Google Play Android Vitals, enabling them to diagnose ANRs, track crashes, analyze startup performance, and compare app versions for release optimizations.
Enables migration of test automation projects from WebDriverIO to Playwright using AST-based transformations. Provides tools for analyzing tests, converting syntax, refactoring to Page Object Model, and generating migration reports.
An MCP server that provides tools for Godot Engine development, enabling users to run unit tests, check for syntax errors, and manage project scenes or exports.
Scaffolds new MCP servers for the OpenSIN-Code ecosystem with templates for Python, Node, Go; provides tools to add tools, test, validate, register, publish, and audit servers.
Enables turning requirements documents into RFCs, functional test scenarios, and a traceability matrix, with tools to parse, diff, and verify coverage.