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  • A
    license
    B
    quality
    C
    maintenance
    Enables an AI agent to fully drive Blockbench through 69 tools covering 3D modeling, seeded procedural textures, UV mapping, animation, export codecs, files, and plugin management, plus arbitrary JavaScript inside the app when the built-in tools fall short. It bridges agent and editor over a token-gated localhost connection so models can be built, rendered, reviewed, and exported end to end with zero dependencies.
    72
    MIT
  • A
    license
    Not graded
    quality
    C
    maintenance
    Enables AI agents to build, texture, rig, and animate models in a live Blockbench editor through high-level workflow tools for rig construction, face painting, multi-angle capture, animation presets, and model auditing. Also provides a headless stdio mode that edits, validates, converts, and renders .bbmodel files without the editor running.
    GPL 3.0
  • A
    license
    Not graded
    quality
    D
    maintenance
    Connects Claude AI to Blockbench through the Model Context Protocol, enabling AI-assisted 3D modeling, texture creation, and block model manipulation. It supports creating, modifying, and deleting models, applying textures and materials, and tracking commands in real time.
    MIT
  • F
    license
    Not graded
    quality
    B
    maintenance
    Enables MCP clients to drive Blockbench Desktop locally for Minecraft model, UV, texture, animation, and export workflows. It provides typed operations, high-level task workflows, native controls, and inspection/verification tools over an authenticated loopback connection.
    3
    -