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500,835 tools. Updated 2026-08-31 19:13

"Blockbench" matching MCP tools:

Matching MCP Servers

  • A
    license
    Not graded
    quality
    B
    maintenance
    A local MCP server that runs inside Blockbench, enabling Codex and other MCP clients to control and inspect Blockbench projects through 95 tools for modeling, animation, UV editing, painting, and more.
    GPL 3.0
  • Add a cube to a Blockbench model with from-to coordinates. Supports single-axis rotation and inflate for rounding. Returns cube uuid and face UVs for painting.
    MIT
  • Perform unsupported Blockbench operations by running JavaScript code directly in the renderer, with full access to all Blockbench globals and objects.
    MIT
  • Lists all model formats available in Blockbench, including plugin-added ones, and returns their IDs for use with new_project.
    MIT
  • Retrieve the current Blockbench workspace state including project details, format, element counts, and edit mode. Use this to assess the workspace before building or texturing.
    MIT
  • Save your open Blockbench project as a .bbmodel file. Optionally provide a file path for desktop saving; otherwise, Blockbench's standard save flow is used.
    MIT
  • Install a Blockbench plugin by ID, URL, or local path to enable plugin-specific formats like GeckoLib models.
    MIT
  • List plugins installed in Blockbench or available in the store. Filter results by search query or show only installed ones.
    MIT
  • Retrieve the full outliner tree of groups, bones, and nested cubes in Blockbench, including UUIDs, origins, and rotations, to inspect model structure.
    MIT
  • Start a new 3D modeling project in Blockbench by choosing a format like free, Java Block, Bedrock, or GeckoLib. Set project name, geometry, and texture size.
    MIT
  • Retrieve a list of all textures currently in your Blockbench project. Organize and inspect texture assets quickly.
    MIT