Add a cube to a Blockbench model with from-to coordinates. Supports single-axis rotation and inflate for rounding. Returns cube uuid and face UVs for painting.
Retrieve the current Blockbench workspace state including project details, format, element counts, and edit mode. Use this to assess the workspace before building or texturing.
Save your open Blockbench project as a .bbmodel file. Optionally provide a file path for desktop saving; otherwise, Blockbench's standard save flow is used.
Start a new 3D modeling project in Blockbench by choosing a format like free, Java Block, Bedrock, or GeckoLib. Set project name, geometry, and texture size.